How God of War’s Devs Rebuilt the Blades of Chaos – Art of the Level
Kratos’ journey into the mysteries of a new Norse world in 2018’s God of War takes both him and players to fantastical realms, pits us against mythical beasts, and introduces an epic cast. But at the heart of it all…
Why Batman’s Arkham Series has one of Gaming’s Greatest Combat Systems – Art of the Level
Somehow the Batman combat system in Arkham Asylum managed to be one of the greatest gaming has ever created, but if you look backward from August 24th, 2009, you will find a long list of bad Batman games in your…
Why Batman’s Arkham Series has one of Gaming’s Greatest Combat Systems – Art of the Level
Somehow the Batman combat system in Arkham Asylum managed to be one of the greatest gaming has ever created, but if you look backward from August 24th, 2009, you will find a long list of bad Batman games in your…
How Titanfall 2 Made Movement the Star of the Show – Art of the Level
Titanfall 2 game designer David Shaver provides an in-depth insight into the campaign level that made movement the star of the show: Titanfall 2 Into the Abyss. In our latest Art of the Level feature, we focus on Titanfall 2…