How E.T. The Game "Succeeded", Despite "Killing" the Gaming Industry

How E.T. The Game “Succeeded”, Despite “Killing” the Gaming Industry

We often get into vigorous debates about what the “best game of all time” is, but what about the worst game of all time? For decades, that honor has popularly belonged to E.T. The Extra-Terrestrial, a 1982 licensed game for…

How God of War's Devs Rebuilt the Blades of Chaos - Art of the Level

How God of War’s Devs Rebuilt the Blades of Chaos – Art of the Level

Kratos’ journey into the mysteries of a new Norse world in 2018’s God of War takes both him and players to fantastical realms, pits us against mythical beasts, and introduces an epic cast. But at the heart of it all…

Why Batman's Arkham Series has one of Gaming's Greatest Combat Systems - Art of the Level

Why Batman’s Arkham Series has one of Gaming’s Greatest Combat Systems – Art of the Level

Somehow the Batman combat system in Arkham Asylum managed to be one of the greatest gaming has ever created, but if you look backward from August 24th, 2009, you will find a long list of bad Batman games in your…

Why Batman's Arkham Series has one of Gaming's Greatest Combat Systems - Art of the Level

Why Batman’s Arkham Series has one of Gaming’s Greatest Combat Systems – Art of the Level

Somehow the Batman combat system in Arkham Asylum managed to be one of the greatest gaming has ever created, but if you look backward from August 24th, 2009, you will find a long list of bad Batman games in your…

How Titanfall 2 Made Movement the Star of the Show - Art of the Level

How Titanfall 2 Made Movement the Star of the Show – Art of the Level

Titanfall 2 game designer David Shaver provides an in-depth insight into the campaign level that made movement the star of the show: Titanfall 2 Into the Abyss. In our latest Art of the Level feature, we focus on Titanfall 2…